AI Insights · Timothy · July 2022
Top 5 Three Kingdoms Games Performance in Bahrain Q2 2022
Explore the performance of the top 5 Three Kingdoms games on a unified platform in Bahrain during Q2 2022. Data reveals interesting trends in weekly revenue for these popular apps.
During the second quarter of 2022, the top 5 Three Kingdoms games on a unified platform in Bahrain exhibited varied performance trends, particularly in terms of weekly revenue. Below is a detailed look at each game's performance based on data from Sensor Tower.
Dynasty Heroes: Samkok Legend from Forever Entertainment Limited saw a gradual decline in weekly revenue throughout the quarter. Starting at approximately $34 at the end of March, the revenue dropped to around $11 by the end of June, with a notable low of $7 in the week of June 20.
그랑삼국, published by Yoozoo (Singapore) Pte. Ltd, experienced fluctuations in weekly revenue. The game started with $3 in mid-April, peaked at $22 in early May, and ended the quarter with no significant revenue after mid-June.
Three Kingdoms: Overlord by BEKKO GAMES demonstrated a more dynamic trend. Revenue increased from $3 in early April to $25 by the end of June, with a significant spike of $22 in the first week of June.
Three Kingdoms: Art of War from ZBJoy Games showed a steady increase in weekly revenue, particularly noticeable from late May. The game started at a modest $2 per week and reached a peak of $25 in the last week of May. However, it saw a decline to $1 by the end of June.
Three Kingdoms Last Warlord by ChengDu LongYou Tech recorded revenue only in the initial weeks of the quarter, with $24 at the end of March and $18 in the first week of April. No significant revenue data was recorded after mid-April.
For more insights and detailed data, visit Sensor Tower.